
Career Exploration and Employability (FA)
Click on a curriculum item below to view details about the curriculum.
Character at Work
R.I.S.E. - Workforce Readiness ![]()
Wonderwise
Workforce - Get in the Act! Take 1 Helper’s Guide ![]()
Workforce - Get in the Act! Take 1 Youth Guide + CD![]()
Character at Work is an ethical decision making workshop for youth 16 - 18 who are entering the workplace. Learn principles of character and an ethnical decision model and process making using various methodologies (including case studies, small group discussion, lectures, group energizing activities, etc.) Participants use journals to relate their learning to their lives, especially at work.
National Collection of Juried 4-H Youth Development Curricula
R. I. S. E. - Workforce Readiness
Curriculum designed to build a workforce readiness program that utilizes the community as a classroom. Provides youth with the opportunity to see their futures as productive, empowered, contributing members of their communities. Youth build self-esteem,
This curriculum item may be obtained from:
National 4-H Council (4-H Mall)
The Wonderwise curriculum is a series of nine science education modules that focus on bringing engaging science activities to 8 through 12 year olds. Each of the nine modules is based on the research of a woman scientist and includes a video profile of the scientist, interactive CD-ROM, and manual which provides background information and five inquiry-based activities. The activities are designed to provide experiences similar to those of the scientist featured in the module. Free online activity books.
National Collection of Juried 4-H Youth Development Curricula
University of Nebraska - online
Workforce - Get in the Act! Take 1 Helper’s Guide
Helpers both in and out of the classroom will enjoy using this guide with the CD to incorporate workforce skills in their work with youth. It's an interactive experience, making it exciting for youth. Activities reinforce and extend learning with emphasis on personal qualities, working with others, and thinking skills. Youth create their own work plan by applying what they learned to get that first job and attaining future career goals. All activities and skill areas support the national SCANS Workforce skills and educational standards. (40 pages)
National 4-H Council (4-H Mall)
Workforce - Get in the Act! Take 1 Youth Guide + CD
This innovative program is designed to help middle school youth explore what it takes to get their first "paying" job. This interactive experience, combining CD and activity guide formats with activities presented in the context of a movie set, helps youth recognize their learning styles and personal qualities. Youth make "real life choices" using video scenarios in the on the job choices game. Youth discover how to assess job possibilities in the community and create job scenarios. (32 pages)
National 4-H Council (4-H Mall)

